Stronghold 3 review2/18/2023 At times, I was reminded of the early Settlers games and there is a similar sense of harmony when the economy is functioning well and resources are pouring in. Lumberjacks chop wood and masons gather stone, which can then be used to create new buildings and weapons. The majority of playtime isn’t spent with castles at all, it’s spent trying to create a workable supply chain, with food the top priority, and construction resources a close second. Therefore, bread is far more pleasing, which is good because peasants aren’t half a whinging bunch. So while an apple goes straight from the tree to the granary, wheat must be worked on several times before bread is produced. The more links in the chain, the more valuable the end product. Then it’s onto hops and breweries, which lead to inns, and grain farms that lead to mills that lead to bakeries.īasic resources are gathered and converted into edible or luxury goods through a chain of processes. That’s how things tend to start, with the planting of orchards and then the raising of cows and pigs. As I encircle the village I’ve painstakingly constructed with increasingly firm fortifications, until the very first orchards that I planted are at the heart of a living fortification. I imagine he was warm in the knowledge that his walls were unbreachable and that his breeches were the most appealing in the land. So now my feet are cold and I’m a bit bored, which isn’t how I imagine Lord DreadFace of StoneBastardManorBastion Castle felt as he stood atop his ramparts and surveyed his Lorddom. However, while it has charmed the socks on me, it’s also a bit dull, which I didn't expect at all. I knew it would be because that's one thing the series has in spades. It gives peasants names like Denby Pomfreton and Carl Dongle.Ĭharming. A cow might be called ‘Beefy’, her only task, until she is forced into the mouths of my peasants, is ‘swatting flies with her tail’. Oxen plod along and clicking on them reveals they are called ‘Tiny’ for no reason other than to make me smile. In so many ways, this is one of the most charming games I’ve played this year. Yes, castles are amazing, but that doesn’t mean running one in Stronghold 3 is the best job in the world. Even their ruins are mightier than the tallest and most robust of modern buildings, and they have dungeons, which are like cellars but with skeletons instead of a toolbox that I never get around to actually using.
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